* 2D_to_3D file * This data file is necessary when GEOMETRY(12)=4 * NO_LAYERS * NO_BASE_MAT_IDS * NO_LAYERS_DATA * NO_Z_DATA * COORD_ID * NO_SURFACES * EX_DIREC * 32 17 3 3 0 3 0 * LAYER NO * Z_COORDINATE * DIVISION RATIO * (NO_Z_DATA+1 data) 1 0.0 -1.1 19 0.0075 1. 23 0.012 1.2 33 0.0275 * When NO_LAYER_DATA =0 * Z_COODINATES (NO_LAYERS+1 data) * 0.0 * 1.0 * LAYER NO * Z_COORDINATE * DIVISION_RATIO * * BASE_MAT_IDS * (NO_BASE_MAT_IDS data) 107 108 110 111 112 113 114 115 116 201 202 203 204 205 206 310 311 * LAYER_FROM * TO * MAT_IDS * (NO_LAYERES_DATA data) * 1:鉄心、3:コイル、4:空気 1 18 8 9 10 11 12 13 14 15 16 0 0 22 24 23 21 1 2 19 22 8 8 11 11 13 13 14 15 16 22 24 22 24 23 0 1 2 23 32 11 11 11 11 13 13 14 15 16 0 0 0 0 0 0 1 2 * BASE_MAT_ID * MAT_ID * LAYER_POSITION * (NO_SURFACE data ) 108 21 19 108 23 -23 107 23 -23