* 2D_to_3D file * This data file is necessary when GEOMETRY(12)=4 * NO_LAYERS * NO_BASE_MAT_IDS * NO_LAYERS_DATA * NO_Z_DATA * COORD_ID * NO_SURFACES * EX_DIREC * 40 3 6 6 0 0 0 * LAYER NO * Z_COORDINATE * DIVISION RATIO * (NO_Z_DATA+1 data) * zを0.0から0.05、0.05から0.1をそれぞれ5等分割。0.05から0.25を1.38の等比級数で5分割 1 -0.1 1.0 9 -0.06 1.0 15 -0.03 1.0 21 0.0 1.0 31 0.05 1.0 33 0.06 1.0 41 0.1 * When NO_LAYER_DATA =0 * Z_COODINATES (NO_LAYERS+1 data) * 0.0 * 1.0 * LAYER NO * Z_COORDINATE * DIVISION_RATIO * * BASE_MAT_IDS * (NO_BASE_MAT_IDS data) 1 2 3 * LAYER_FROM * TO * MAT_IDS * (NO_LAYERES_DATA data) * 1:鉄心、3:コイル、4:空気 1 8 1 1 1 9 14 3 3 1 15 20 3 2 1 21 30 3 2 1 31 32 3 3 1 33 40 1 1 1 * BASE_MAT_ID * MAT_ID * LAYER_POSITION * (NO_SURFACE data ) * 3 51 17