* 2D_to_3D file * 面要素21,22,23,24はコイル表面、31はギャップ要素。 * This data file is necessary when GEOMETRY(12)=4 * NO_LAYERS * NO_BASE_MAT_IDS * NO_LAYERS_DATA * NO_Z_DATA * COORD_ID * NO_SURFACES * EX_DIREC * 38 10 7 7 0 7 0 * LAYER NO * Z_COORDINATE * DIVISION RATIO * (NO_Z_DATA+1 data) 1 -0.1 -1.2 11 0.0 1.0 16 0.05 1.0 20 0.09 1.0 22 0.1 1.0 27 0.15 1.0 29 0.16 1.2 39 0.26 * When NO_LAYER_DATA =0 * Z_COODINATES (NO_LAYERS+1 data) * 0.0 * 1.0 * LAYER NO * Z_COORDINATE * DIVISION_RATIO * * BASE_MAT_IDS * (NO_BASE_MAT_IDS data) 1 2 3 4 11 12 13 14 15 16 * LAYER_FROM * TO * MAT_IDS * (NO_LAYERES_DATA data) 1 10 3 3 3 3 0 0 0 0 0 0 11 15 4 4 3 3 0 0 0 0 0 0 16 19 3 1 3 3 0 0 0 0 0 0 20 21 2 1 2 3 0 23 22 22 24 24 22 26 1 1 2 3 21 23 0 22 0 24 27 28 2 3 2 3 0 23 22 22 24 24 29 38 3 3 3 3 0 0 0 0 0 0 * BASE_MAT_ID * MAT_ID * LAYER_POSITION * (NO_SURFACE data ) 1 21 -22 1 21 27 1 23 20 3 23 20 1 23 -29 3 23 -29 5 31 16